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Silent hill knockknock
Silent hill knockknock







silent hill knockknock

I know for a fact they know this is their one chance. This is a once in a lifetime opportunity and they know Silent Hill 2 isn’t some “ordinary remake situation.” It needs to honor the original and then yet, try to surpass some of the things that can be improved upon, like the wonky combat. Pressure to not disappoint Konami’s decision to choose them and to not disappoint the fanbase…and probably most of all, to not disappoint themselves. So imagine the honor they must feel to be the one’s in charge of bringing this beloved classic into a modern audience and for old fans alike. They have one impression when it’s released and I know for a fact, as they went on the record saying Silent Hill 2 was the game that made a lot of their devs on the team fans of the horror genre and IP. They know Konami trusted them with this IP and I’m sure they’re going to put in the utmost care in every single nook and cranny in this remake. Bloober realize the priviledge they are in to be chosen out of all the other studios, to remake a game very highly regarded by critics and fans alike. This is my main driving point in why I believe Silent Hill 2 will not be just some “half-baked” job. Think about the honor Bloober Team must of felt when they were greenlit to be the studio to remake this classic of a horror game. And out of all of these studios and years of rejections from these offers, Bloober Team was the team Konami felt was best entrusted with their beloved Silent Hill 2… But…with that being said:Įither during the Silent Hill Transmission event or a recent interview, Konami has gone on the record saying, they have received yearly pitches from studios, to remake with their vision, of what Silent Hill 2 could be. Before I start, I do get some of the reservations some fans have with Bloober handling this remake of a beloved classic like Silent Hill 2.









Silent hill knockknock